Terasology
Terasology

Terasology

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Terasology (started under the name Blockmania) is an open source project started by Benjamin “begla” Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL.

Last update:
01/01/1970
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Terasology (started under the name Blockmania) is an open source project started by Benjamin “begla” Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton “small-jeeper” Kireev and Rasmus “Cervator” Praestholm and a full-fledged game concept was born.

History versions

Version
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Newest
01/01/1970
Cracked
01/01/1970
Cracked
01/01/1970
Cracked
01/01/1970
Cracked

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